Playground (Mathematical Reasoning Development)
Information for teachersProblem-solving GamesThis game of problem solving has been designed to engage students in a self-directed approach to learning mathematics. However, the role of the teacher in this learning is crucial because this software does not teach problem solving per se. Rather, it creates conditions for students to test their knowledge, identify gaps, and evaluate their progress. This means that the student takes on most of the responsibilities traditionally assigned to the teacher.
Grille de 25 (initiation aux structures multiplicatives)Players (6-8 years old) visually recognise numbers (0-25) structured in a rectangular form. Through using a holistic structured analysis of pictures, players can potentially develop elementary calculation strategies (counting, adding up, compensation, and grouping).
Mingo gamesThe games are based on the inverse questioning principle.
Instead of asking, “What is 4 times 3? » we ask, “How can you get 12” (2 * 6 and 3 * 4).
Ten-frame game (addition and subtraction)Players (4-6 years old) visually recognise and evaluate small sets of objects (0-10).